Black Ops 6 delivers a well-rounded experience worth your time
By Mario Orozco
When you look at the history of gaming, Call of Duty (COD) is one of the most popular franchises of all time, boasting 24 mainline games. Only one of these games is important today, Call of Duty Black Ops 6 (BO6), recommended to me by a communications major.
Like most COD games, BO6 is essentially three games in one — multiplayer, zombies and the campaign. To be fair to the game, I’m going to be looking at each mode individually and give my overall thoughts at the end.
The first game mode up is multiplayer; the biggest challenge of this mode is the maps. Aside from a few good ones, the maps you play on kind of suck and encourage camping. This is a bummer, because the new movement system in the game is fantastic.
The omni-directional movement system allows players to run, slide, and dive in any direction. Watching someone zigzag through your bullets and dive at you with a baseball bat is hilarious, so it’s a shame so many players sit crouched in corners. Despite all of the campers, I’ve had a lot of fun in the mode and hope future maps fix some of these issues.
Next up is zombies, which is what I buy COD games for. In my opinion, zombies haven’t been consistently good since Black Ops 3, but I can’t stop playing every new game just hoping for a taste of what once was.
So far, only two maps are out, Liberty Falls and Terminus. Liberty Falls opens with a fantastic cutscene, unfortunately the map is a little lacking and doesn’t feel like a zombies map. However, it includes multiple small easter eggs — hidden surprises — that make the map more enjoyable to play. The main easter egg of the map is surprisingly easy to complete and only took me two attempts to beat.
Terminus, on the other hand, is an amazing map. Terminus actually feels like a zombies map and is pretty difficult as well. The map has two different boss fights that can easily end your easter egg attempts and send you back to the lobby. I am still working on completing this easter egg, as I have failed the final boss fight four different times.
Overall, zombies is the best it has been in a long time, and I’m excited for future maps. However, there are a couple issues that should be addressed. The bullet weapons in zombies are too weak for higher rounds and special zombies spawn so often that they don’t feel special at all.
The final mode of BO6 is the campaign, which turned out to be one of my favorite COD campaigns ever. This campaign produced two of my favorite missions of all time. Featuring both new and old characters, it delivers a genuinely interesting story filled with deep, sympathetic moments. Oddly enough, the campaign might actually be my favorite part of the game, which is surprising because it’s usually the mode I care about the least.
Overall, BO6 has a lot of potential and is the best, most well-rounded COD game that has come out in a long time. I have put 34 hours into the game so far and I rate it a 4.2 out of 5. If you’re a COD fan on the fence, or have an Xbox Game Pass subscription, then I highly recommend this game to you.
If you have any games you would like me to review or any thoughts on this review, you can email marsgaminggarage@gmail.com.
Mario Orozco is a writer and assistant social media editor for The Lumberjack. He transferred to Cal Poly Humboldt in 2022 and his favorite game of all time is The Legend of Zelda: Breath of the Wild.


















































































































































































































































































































































































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