By Mario Orozco
Welcome back to Mar’s Gaming Garage. This week’s game is “The Legend of Zelda: Tears of the Kingdom,” and was requested by a rangeland resource science major. “Tears of the Kingdom” (TOTK) is the newest entry in a long line of Zelda games and picks up sometime after the events of “The Legend of Zelda: Breath of the Wild.”
Going into the game, my expectations were through the roof. Its predecessor was awarded game of the year in 2017, so I expected TOTK to live up to this legacy. Thankfully for me and my wallet, this game exceeded my high expectations.
TOTK’s story is amazing, from the main quests to the side quests. The game does a great job expanding on the stories of previous characters and creating compelling stories for the new faces. The game stands out as a sequel when compared to others because of the brand new mechanics. Most sequels I have played take similar gameplay and insert them into a new world. TOTK does the opposite, taking a different style of gameplay and putting it into an expanded version of the “Breath of the Wild” world. These mechanics assist in making the game feel completely different than the original, despite sharing many similarities. The expansion to the world is massive; it allows for players to enter the depths of the original map and go underground in what is essentially a second full world. The sequel also introduced islands in the sky that can be explored.
While “Tears of the Kingdom” improves on the overall gameplay and provides more for the player to do, there are a couple things that fall short when compared to the precursor. The first of these shortcomings is the storytelling. While I enjoyed the story of TOTK more than “Breath of the Wild,” it was told in such strange ways at times. Multiple different questlines can be completed out of order, which can cause a lot of confusion. For instance, if you find the Master Sword before completing its dedicated questline, it completely ruins what I believe to be the most impactful cutscene in the entire franchise by showing it with none of the required buildup. The other issue is the graphics. The quality is a slight downgrade from “Breath of the Wild” despite being released six years later. This isn’t really a problem for me, as the reasons for the downgrade are the expanded world combined with the limits of the Nintendo Switch. While slightly disappointing, graphics were sacrificed for extra content and extra content is never a bad thing.
“The Legend of Zelda: Tears of the Kingdom” took a total of 63 hours and 42 minutes to complete and is arguably just as good as, if not better than, “Breath of the Wild.” I rate this game a 4.8/5. If you can afford to invest a considerable amount of time into a game, then I wholeheartedly recommend this one to you. “The Legend of Zelda: Tears of the Kingdom” is worth the purchase.
If you have any games you would like me to review, you can email marsgaminggarage@gmail.com.

















































































































































































































































































































































































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